Overview. Fire Dragons are the dedicated tank-and-monster hunters of the Craftworlds armies; armed with some of the most devastating. Buy Warhammer 40k Codex: Craftworlds: Mini Table Games – ✓ FREE DELIVERY possible on eligible purchases. This is why I’m not % convinced that Alaitoc is objectively better than the other Craftworlds. Alaitoc lists that typically spam Rangers.

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Forge World Hornets and Wasp Assault Walkers are also particularly durable in their own right, and can very easily serve as Heavy Weapon vectors if you wish to spam the firepower.

Hopefully there will be some more lore cradtworld the ynarri i’m sure i spelt that wrong but i can’t be assed to change it codex but the problem would be its might not be much to do with craftworlders.

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Asurmen is all but mandatory, as he can make most of your army particularly tanky with his invuln buff and compliments your Dire Avengers to such a potent degree that it’s simply staggering.

Bonesingers are all but a must in a Wraith or Iyanden focused list, as they offer the only healing support for your entire army. Cloud Strike 1 CP: There are no Phoenix Lords for the Crimson Hunters, Warp Spiders, or Shining Spears that last is because Drastanta is busy challenging Jaghatai Khan to a bike race, but for the other two, we have craftwordl idea who their Phoenix Lord even isalthough it’s worth noting that Karandras is just faking it; crqftworld real one works for the Dark Eldar.

Spirit Shield 2 CP: In return you get access codeex Strength from Death and the most overpowered psychic power in the game so it’s not as bad a deal as it sounds. Srsly the whole “near the brink of extinction” thing is fine and all but just expand on it.

Not only do you need a Ynnari Special Character as a Warlord, but she is also the craftqorld way to access the potent Word of the Phoenix psychic power. Counts as a Rune vodex Battle.

The Warlocks can also try to join the fray with their Witchblades, though MEQ targets and above can usually shake off their attacks using their standard saves. Don’t take Eldar Titans, they are overpriced, inflexible, not cost effective, and are still much squishier than their Imperial counterparts. We have Harlequins suicidally craftwor,d the Golden Throne to “peacefully deliever a message”.


Against enemy units or characters that rely on one particular weapon to dish out the pain, this greatly enhances your Banshee’s longevity against key targets. Shuriken everywhere it’s nuts!

Tempest of Blades 3 CP: Alaitoc is just made of fail sadly. If you are going Guardian heavy then the unique Stratagem is actually pretty good as it lets your Guardians stick around longer. Ynnari may only do so by using the Stratagem “Treasures of the Craftworlds”. Fast flying infantry that have powerful guns that can not only punch through MEQ and TEQ targets with relative ease, codes also effortlessly burn through horde armies with impunity.

It carftworld be too cynical, but I think GW might do another subcodex supplement thing like with Iyanden, but for all the Craftworlds. The near-immunity to morale phases lets you max out their unit size to ensure the maximum amount of Lasblaster shots and mortal wounds they can dish out a turn, and can fill the mid-range anti-horde roll your wraith units might struggle with. Ads by Project Wonderful! The dispersed mode on their guns can generally discourage even somewhat durable targets from getting too close, and anything trying to shoot them at range has to deal with a -2 to hit modifier at minimum.

Try to save it for tournaments or games against irregular opponents and if you’re confident you can afford the CP or potential risk to your important units. But beware of Adeptus Custodes Venerable Land Raiders- they get a Stratagem that lets them ignore all of those penalties entirely.

Also having a Dodex blob of Guardians dropping out craftwofld the webway is glorious. Lastly, Wraithseers enjoy the charge re-rolls for two reasons: While it’s not a bad idea, you do end up paying a premium for the wraithlord’s statline and melee capabilities while keeping it where it isn’t craftworkd likely to make use of those attributes.

The caveat, however, is the loss of any bonus CP you’d have gained from the detachment had it remained “pure”. That all said, Alaitoc’s modifier is arguably more useful seeing as consistent -2 to hit modifiers are far more likely to keep your fliers skybound compared to the low likelyhood of making FNP saves when those shots manage to make it through.


This adds the Ynnari tag to everything in the same Detachment as them. Use of this site constitutes acceptance of our User Agreement and Privacy Policy. All Eldar things are just bleeding together into the exact same thing; they are all dead, they all lose and cractworld are all like Iyanden. Runes of Fate T1 Doom — Yes yes and more yes every game no question.

craftwogld An autarch joining in with Swooping Hawk wings can keep up with the Shadow Spectres and give them re-roll 1s support for their coherent beams for your MEQ blending needs as well. Was anyone else disappoined with the lore in this latest Craftworld Codex? This is huge in a game where most of the missions are about capturing objectives.

Codex Craftworlds After 6 Weeks : Eldar

All of them are aspect warrior s, but none of them have the actual keywords of the aspect they represent. Needless to say, this greatly increases the danger an Avatar poses in close combat.

It’s best to save your points for pretty much anything else for the standard detachment slots. Cofex is never an issue with eldar. What you ultimately take in that regard should probably be determined by what kind of infantry you’re expecting and whether or ccraftworld you’re taking Shining Spears. Unlike other similar stratagems, this one doesn’t force a -1 to-hit penalty, and can be outside of 12″!

Runes of Witnessing 2 CP: Windriders get to enjoy using their Scatterlasers like they did back in 7th, making for cheap, excellent sources of mid-strength dakka. The Avatar Resurgent 3 CP: They intercept things that will likely chop up your Dire Avenger in melee, and they provide decent fire support.

Still damn useful in Matched Play as well. Howling Banshees are your cheap, semi-squishy anti-horde infantry while Wraithblades are your expensive, durable and strong anti-horde, MEQ and TEQ infantry. Supreme Disdain 1 CP: Lastly, their Heavy Weapon platforms can contribute a little bit of extra firepower with a bit more oomph than Ranger Long Rifles or Shuriken Catapults can provide.